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Worked with Sega Technical Institute artist Brenda Cook to preserve the original pitch document and multiple pieces of concept artwork for the studio's cancelled cooperative action game Fat, Daddy.
Recent
Latest activityInterviewed former Sega of America head licensing executive Michealene Cristini Risley on her role establishing the company's Hollywood licensing capabilities, founding the Sega Girls Task Force, and creating the policies and procedures that Sega of America uses in their licensing to this day.
Worked with Sega Technical Institute artist Craig Stitt to preserve a first-playable prototype of the studio's cancelled tactical strategy game Dark Empires, including researching and writing its corresponding Hidden Palace announcement article for public release on Halloween 2025.
Worked with Sega Multimedia Studio audio head David Javelosa to preserve exclusive information on undocumented studio titles including No World Order, Peter and the Wolf, Sega CD Screen Animator, Xplora1: Peter Gabriel's Secret World, a Vince Neil Racing game with psychedelic effects, a music creation game with Thomas Dolby, and a SETI game featuring a Mega Drive satellite dish peripheral and celebrity tie-in with Fiorella Terenzi.
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